A Vampyre Story
Release Date: | 2008 |
Platform: | PC |
Roles: | Gameplay Scripter, Writer, Engine/Tools Programmer |
This point-and-click adventure game was my first experience working on-site within a multidisciplinary development team. Originally contracted to script content, I quickly assumed a variety of other roles. My contributions included dialog writing, puzzle design, and engine development. I also created tools for quickly writing and testing content scripts, previewing animations in-engine, and preparing assets for integration with the engine.