A Vampyre Story

Release Date: 2008
Platform: PC
Roles: Gameplay Scripter, Writer, Engine/Tools Programmer

This point-and-click adventure game was my first experience working on-site within a multidisciplinary development team. Originally contracted to script content, I quickly assumed a variety of other roles. My contributions included dialog writing, puzzle design, and engine development. I also created tools for quickly writing and testing content scripts, previewing animations in-engine, and preparing assets for integration with the engine.